Welcome to Airport City!

AirportCityGame.com is the Number One place to be when it comes to the hit game Airport City!

Real time chat to other players, trade items together, complete space missions, form & arrange alliances and much much more. It's all here at AirportCityGame.com

Down The Rabbit Hole 2021 available

Device
  1. Android
Friend Code
04dzsy5ti
Username
Spaceydk
The tasks stopped working on Windows for me :(
I have visited neighbours, beside the first flight raven flights stopped counting and I just received a rose.
I guess I shouldn't have bought the premium pass.
 

Attachments

  • Unavngivet.jpg
    Unavngivet.jpg
    193 KB · Views: 104
Problem is that the keys rewarded from event flights appear a bit skewed, so getting to lv 40 is not going to be easy this time around. Im sure some people are going to have an issue with having to "pay to complete" and getting their badge
Navi, the key to success in on daily tasks, not necessarily flights
 
Does anyone already unlocked the Premium Class? It seems like the daily bonus is the chest we also receive with the midweek bonuscode, but maybe it is something else?
Not the same chest. It’s a better one.(as I’m on vacations, I won’t upload any pictures, as I’m relying solely on mobile data, sorry)
you can receive a random item from the following list
dice
golden dice
f300
p300
main stabilizer
power explosive bolt
20 silver tokens
2 gold tokens
large fuel tank
junior pilot
you’re in luck bonus
business class
golden toad
lucky hour bonus
 
Last edited:
Not the same chest. It’s a better one.(as I’m on vacations, I won’t upload any pictures, as I’m relying solely on mobile data, sorry)
you can receive a random item from the following list
dice
golden dice
f300
p300
main stabilizer
power explosive bolt
20 silver tokens
2 gold tokens
large fuel tank
junior pilot
you’re in luck bonus
business class
golden toad
lucky hour bonus
Thanks and enjoy your Holiday!
 

HahAti

150+ Star Club
Wiki Editor
The more I think about it the more I realize the daily tasks are clever/"clever" idea (depends on how you look at it).
In the past any player that's been with the game for well over a year could simply use uncollected collections and speed up his event standing and perhaps even finish the event in a matter of days.
Right now, the game forces you to be active (doing tasks on a daily basis) but once you finish a task, you have to wait assuming a) not to finish it too quickly and b) to keep a player longer engaged with the game.
With this current event I only do flights if a task demands it. It's lot more landing and mushroom clicking (aka more active playing, can't find a better expression).

The downside however is that these tasks never end (at least until the event's end). Which is why I think the progress is the only indicator of how well one does in the event. You do tasks, you get event points which translate to easier getting to l.40. That said, as a F2P player I fully support the l.40 being the indicator for the event award on this forum. I mean, we can go with posting screenshots with 8/8 completed tasks every day but that would just make a mess out of the award thread, let alone figuring out whether member cheated with premade screenshots or not.

Yes, premium users might have it a bit easier but let's be honest - they already had it in the older versions of events. And that's ok because money is supposed to give you an upper hand with the game, not just make you look cooler while being on the same level as us, free players.
 
After one day of play, I agree with this. Reserve your fuel/passenger for tasks. Like, I have "Send seven Jumbo flights" but I don't enough fuel to speed the flight. :mad:
Try "send 11 condor flights" - I have a single condor

This already after:
"Send 7 flights to leeds" - requires a giant - I have a single giant
"Send 6 flights to durham" - requires a jumbo - I have a single jumbo

This structure seems to cater to the top tier flyers... 🤔

🤬 😠
 
Last edited:
Try "send 11 condor flights" - I have a single condor

This already after:
"Send 7 flights to leeds" - requires a giant - I have a single giant
"Send 6 flights to durham" - requires a jumbo - I have a single jumbo

This structure seems to only cater to the top tier flyers...

🤬 😠
Even top tier players are not going to repeatedly buy and sell planes to get a few magic keys!! Even with all spots open in the warehouse there is a limit to the number of planes and those flying at that level normally have them full of S3s! Wouldnt sell those just for an event.

They want you to use up your resources - play their game and use them up, or say no thanks... and keep flying to other places. This game doesnt have to revolve around events!!
 
The more I think about it the more I realize the daily tasks are clever/"clever" idea (depends on how you look at it).
In the past any player that's been with the game for well over a year could simply use uncollected collections and speed up his event standing and perhaps even finish the event in a matter of days.
Right now, the game forces you to be active (doing tasks on a daily basis) but once you finish a task, you have to wait assuming a) not to finish it too quickly and b) to keep a player longer engaged with the game.
With this current event I only do flights if a task demands it. It's lot more landing and mushroom clicking (aka more active playing, can't find a better expression).

The downside however is that these tasks never end (at least until the event's end). Which is why I think the progress is the only indicator of how well one does in the event. You do tasks, you get event points which translate to easier getting to l.40. That said, as a F2P player I fully support the l.40 being the indicator for the event award on this forum. I mean, we can go with posting screenshots with 8/8 completed tasks every day but that would just make a mess out of the award thread, let alone figuring out whether member cheated with premade screenshots or not.

Yes, premium users might have it a bit easier but let's be honest - they already had it in the older versions of events. And that's ok because money is supposed to give you an upper hand with the game, not just make you look cooler while being on the same level as us, free players.
Yes, does require more engagement and more opportunity for them to bank greens (btw, the new bank dialog sucks. Too bad the devs don't spend as much time working the code as the designers do the interface) but the mission selections are now even more restrictive to non top-tier flyers furthening the divide imho.
 
Last edited:
Top Bottom