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Hi! This is not a bug. I've covered this feature here.
Upgrade Hint Arrow (the green arrow on top of the buildings that are available to upgrade) will be hidden at max. and min. level of zoom starting with level 8, so everyone has an unobstructed view of their buildings without going to...
I've covered that here.
Mystery Buildings
Gray High-Rise is moving to Mystery Building 2, so both Mystery Building and Mystery Building 2 will have 9 buildings each
Mystery Super Building 1, 2, 3, 4, and 5 will have 9 buildings instead of 10
Astronaut Academy, Collider, Einstein Tower, Silent...
I've covered that in the 7.0 update preview topic. You still need to acquire 8 500 000 xp points total to get from level 1 to level 80 (as of 7.0 update), but it became a bit more xp per level on mid-levels and a bit less on high levels.
Rebalance of the XP progression through levels: it will...
You can't. There's a confusing word 'reserve' in the guide indeed (no more), but what it meant is that you can have 4 stands and 3 planes, so that one of the stands is always free for the guest planes. I guess that would not be a viable strategy for most players.
Powerful Oil Refinery Level 2 became more expensive (100 Airport Cash instead of 35), while Level 3 became less expensive (1000 Airport Cash instead of 2000).
For now, I can only assure everyone we — our engineers, that is —are actively looking for a solution for those crash / memory issues, and it's our top priority to fix those. It might take a few days, because after they're done, we'll need to QA it, too, to be sure that solution doesn't break...
Whatever goes above the limit is burned out, that's why it is the 'limit'. You either accept gifts one by one and stay below the 100 limit, or you use that fuel from inventory to launch and speed up flights, and accept many fuel gifts at once.
As far as I know, everybody receives all gifts right now with no problems. Apart from the misfortunate F20 to F3 conversion that we're investigating — but that thing was probably a one-time only problem.
It means there's one limit per one item, and using unopened gifts as a free second inventory as some players did previously is not a viable strategy anymore.
100 is the same limit for an item in an inventory or in the unopened gifts. If you're at 100/100 for combined inventory and unopened gifts, you can't take the 101st one.
If you skipped it, you open it again, 'tap to continue' 10 times (or whatever) and tap "Complete" in the final menu instead of "See later". After that, you reload the app, and fuel regen should be fixed.
Let's say it this way: they were too perfect. After our team was finished with designs, our legal team has done many changes to some of the planes to be sure they're not resembling famous models too much, and it didn't work well for some of them. And we can't say 'no' to our legal team.
I completely agree with the landing part being tedious right now for your own planes and completed flights. It should work this way: if the flight time has expired, and you're not in the game within 30 seconds after that, the planes should be all in the stands ready to tap on them — if there're...
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