Good by QL PartyI don't think many will go that route as the cost from Duke is rather ridiculous.
Some might do it a few times but I think they will realize quite quickly it is not
cost effective.
I think GI is shooting themselves in the foot with this and the 100 item limit. Likely
will get a flood of bad reviews on top of the players that will quit.
P.S. my previous experience: I used GD or GD + dice for Turboprop, Jet or Delta adventure destinations and 120-140 flights were enough for 36 drops.
I doubt anyone even though it Was a bug, that's the problem here. From the sound of it this has been working like this for years and everyone has taken it as a normal feature of the game. But now it's suddenly a bug.. that's just a cheap excuse for limiting the users.No one says anything when there's a good bug, instead they keep using it again and again and see now when a bug is fixed, Be happy that we were able to use it till now.
Before it was fixed, Restarting a mint wasn't really a challenge as player's can Launch and collect 150 Gold Token's easily(Not That much easy but still) in a month, Atleast it will be a challenge now.
I flew yesterday Powerful Delta adventure flights. GD + dice + SC, 112 or 116 flights and only 19 drops, pretty often a wave of 4 planes arrived without any drop. It seems GD is functioning worse not only for Planetarium visits but for adventure flights as well.
P.S. my previous experience: I used GD or GD + dice for Turboprop, Jet or Delta adventure destinations and 120-140 flights were enough for 36 drops.
There are more ways of getting fuel than launching.Ludicrous amounts of prep is what it takes to fly for fuel. Without that extra fuel, I'll never get my Adventure buildings. We are also talking about the fun factor of multiple launches and parties which is the social aspect at its best. Sure some people launch alone, so what? There is not much fun to be had with planes taking 3-9 hour flights. What do we do while waiting? We launch!
IMHO when a game becomes too easy the fun goes out of the window even faster.I also disagree with the planetarium drop rate, it has slowed. Many of them dropped 0 and out of my 12 visits I got 31 chests with 1 PEB. That is not fun nor funny. I need my interest in this game to grow, GI is making this game UNfun. Unless they want to do something else to make up for our lost fuel source, I don't see myself playing as much and if they bring in the 100 inventory cap, I'm gone also.
400+ flights to Cartagena, GD + SC, 31 drops, ouchPretty close to the last TP / Jets i flew... 15 drops from 70 flights :-(
How were the numbers for Alliance maps before the upgrade?400+ flights to Cartagena, GD + SC, 31 drops, ouch
It is about half of what I got a few weeks ago, same planes, same bonuses, different city.How were the numbers for Alliance maps before the upgrade?
So we could put the numbers better into perspective. Afterall their normal drop rate is very seldom compared to seldom for adventure flights.
I don't think so, same as hangars, rocket gardens...I wonder if some adventure buildings that need no road are bugs too.....
And dont forget the secret Faucet, that will help on adventure flights depending how you play of course, so its not all domeThere are more ways of getting fuel than launching.
IMHO when a game becomes too easy the fun goes out of the window even faster.
Planetariums always were capable of not dropping anything. RNG works mysterious ways : )
Let's not forget we have multiple catalysts bug instead of GD bug : )
10x12 strategy......So what are peoples strategy for neighbour visits now?
I just tapped 6X12 Planetariums without any bonuses now and got 15 collections.