You dont have to burn it. Store it until you do a big run. It can go up and down according to what you're doing. I have 4000 on my supports. If you have a fuel station that keeps working too.Oh, now I see. So you mean I take barrel from warehouse, then accept gifts etc.? And then I burn it for instant return, accept some more, use some from warehouse and so on.?
I get your point. Yes, I have more than 1000 fuel on my support this way. But you will lose the fuel which is produced automatically every minute. But you have to figure it out what works for your game. Thanks for your help.You dont have to burn it. Store it until you do a big run. It can go up and down according to what you're doing. I have 4000 on my supports. If you have a fuel station that keeps working too.
1 fuel per minute i can live without if i can store a couple of thousand and still get the fuel station fuel every 10 minutes.I get your point. Yes, I have more than 1000 fuel on my support this way. But you will lose the fuel which is produced automatically every minute. But you have to figure it out what works for your game. Thanks for your help.
This is what I do, however, as the unaccepted gifts expire after 7 days, my cycle is to accept all of the F20s until my warehouse is full, and then do a map run 7 days later just before I’m about to lose any unaccepted F20s. It takes about 3 days to fill my warehouse thanks to my lovely neighbours, so my map runs are about every 10 days.There's couple of ways to store fuel:
- In a warehouse = 100
- In gifts (not accepted) = unlimited
- In launch reward boxes = 100
I can confirm, that I am able to hold more than 200 unopened gifts from neighbours, so I had wrong information about that.OK, I have not tested it yet, but I was told by someone here on forum, that you can hold maximum 200 in gifts - not accepted. If it is true and you can hold more, that will be good. I will definitelly try it.
Finished my last lunar park today. Many thanks to all who helped with fuel gifts these last few months.This is what I do, however, as the unaccepted gifts expire after 7 days, my cycle is to accept all of the F20s until my warehouse is full, and then do a map run 7 days later just before I’m about to lose any unaccepted F20s. It takes about 3 days to fill my warehouse thanks to my lovely neighbours, so my map runs are about every 10 days.
I did consider the approach @Madge59230 suggests, but I decided that for the sake of a Golden Dice (3 greens in the Adventure sale) each run it wasn’t worth forsaking my daily flights for Events, Alliance flights and stars.
It might seem slow to those without the limit, but in the last 12 months I’ve completed the first 3 Adventure buildings x6 and now I’m flying for the Lunar Parks which I think will take 6 months, before I resume the Adventure flights again. This pace is fine for me.
...and Edmonton:
Bonuses used: Golden dice, Golden wrench
92 flights
7x Radiation Detector
13x X-Ray Spectrometer
11x Heart Pacemaker
6x Speech Generating Device
8x Muscle Stimulator Device
45 drops from 92 flights, 49 % drop rate.