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- iPhone
Hi everyone!
I hate to break it to you just before Christmas, but this week is my last week at Game Insight. Those were incredible 8 years working as a lead game designer of Airport City, but this journey has come to an end, as I want to move forward with some other goals in my life. It has been a great honor and pleasure bringing Airport City this far!
That said, I'm not the Airport City creator — the original Flash-based game was designed several months before I was hired — and Airport City has a new lead game designer now, too. We've been working together for the last couple of months to ensure this transition goes as smoothly as possible. Which is a way of saying Airport City is going to be fine, as our team had many different members across the years, and it always turned out all right.
7.0 update was a tremendous success that brought many new players, and I believe this has been the best year for Airport City overall since its release on Android and iOS in 2012. Just a few days ago we've hit a milestone of 80 million installs on all platforms! The best thing is this is just the beginning: after doing a few tech-focused updates this winter Airport City team is going to deliver major new features in 2020 that will hopefully make the game even better.
@Ur-quan will be in touch on the forum for any relevant questions, and he'll do the previews of upcoming updates as well. As always, please don't hesitate to contact our support team that works 24/7 for any pressing issues or leave a comment on the Airport City official Facebook page. As for me, I might visit the forum as a casual reader once in a while, but that's a 'Former Airport City Developer' badge now (I'm not going to answer any questions in 2020).
Whether you've just started playing Airport City or have been exploring it for years, I wish you good drop rates, big cities, and a busy flight schedule!
Cheers,
Ivan.
I hate to break it to you just before Christmas, but this week is my last week at Game Insight. Those were incredible 8 years working as a lead game designer of Airport City, but this journey has come to an end, as I want to move forward with some other goals in my life. It has been a great honor and pleasure bringing Airport City this far!
That said, I'm not the Airport City creator — the original Flash-based game was designed several months before I was hired — and Airport City has a new lead game designer now, too. We've been working together for the last couple of months to ensure this transition goes as smoothly as possible. Which is a way of saying Airport City is going to be fine, as our team had many different members across the years, and it always turned out all right.
7.0 update was a tremendous success that brought many new players, and I believe this has been the best year for Airport City overall since its release on Android and iOS in 2012. Just a few days ago we've hit a milestone of 80 million installs on all platforms! The best thing is this is just the beginning: after doing a few tech-focused updates this winter Airport City team is going to deliver major new features in 2020 that will hopefully make the game even better.
@Ur-quan will be in touch on the forum for any relevant questions, and he'll do the previews of upcoming updates as well. As always, please don't hesitate to contact our support team that works 24/7 for any pressing issues or leave a comment on the Airport City official Facebook page. As for me, I might visit the forum as a casual reader once in a while, but that's a 'Former Airport City Developer' badge now (I'm not going to answer any questions in 2020).
Whether you've just started playing Airport City or have been exploring it for years, I wish you good drop rates, big cities, and a busy flight schedule!
Cheers,
Ivan.
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