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My breakages require small engines. Can only get them from drops from small planes, but the small planes are broken and can't fly. One fix is to "drop" the broken planes and buy new. It's only 450 coins and it'll get you going again - but this is not practical for the bigger planes.
I get this sometimes. Don't know why, but it usually clears up when I click on something event related. (in this event like a Brazilian cottage or landing a plane - something that gives you a ticket.)
Yes, buildings redesigned. Is that necessary? We go from an easily recognized bldg to something that seems to blend in with other bldgs of similar design and color. Very hard to find on a friend's city. At least make the new designs distinctive in some way.
I'm glad it's over. They changed planes from last year and drop rates were bad. I only managed 2 Airlabs and had to struggle like crazy to finish. Lately it seems like it's less of an event and more of a challenge between player and developer.
It seems to me there has been some modification of the Helicopter fuel station. I used to have a maximum of 1 hr 30 min to refuel a large number o fuel units( I forget how much), after the update it was 25 minutes for about half what it was. Anybody else?
What is your problem? Someone else having a different opinion bothering you? Do you even read the "Airport Problems" section? While I know that these problems are not major, they DO exist and I was just looking for other opinions, not a lecture on what I should and shouldn't do.
Game crashing, counting bugs, missing planes, etc., aren't these negative things? Plus new rules such as the delays added to speed-ups, and other changes that don't benefit the player.
With all the problems and more problems with fixing the problems, I am wondering if we should worry the game is winding down to a conclusion - forced or otherwise.
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