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Don't know if this is common knowledge, but I've never seen it mentioned before...
I noticed that both Madlen and Madsen have a limit of 5 gifts. If you don't collect them, they stop giving any more gifts until you start collecting them again.
I was keeping Madsens fuel in the gift queue and...
By the way - about the Wind Charm bonus.
I was doing adventure runs today and wanted to test it out.
But it wouldn't work.
Not in the sense that it wouldn't have an effect, but it would de-activate!
I would turn it on, after one flight it would not be running anymore!
The same for the Lucky...
This is in line with the data I have.
Without GD it's about 10% for adventure buildings.
With GD it's about 25%.
Was actually double checking it today...
I seem to have lost the ability to use free videos to get either flight items of chainsaws.
Just a few hours ago it was fine, now I can only use them on guest planes or to speed up buildings. Anyone else has this issue?
Thanks, that's very helpful!
Was it only on the event flights or did it apply to all other flights too?
Say, for example, would a flight to Turkish Coast require more fuel to get a lamp to fly to Bali which is getting more fuel-intensive?
The last time event was on, it was mentioned that the flights get "more expensive" as time goes on. Does this mean more fuel? How fast was this ramped up? And was this applicable only to event flights or to ALL flights? Thanks!
Very interesting!
Still doesn't explain how that's possible even if it's a testing account.
I was quite reluctant on joining to check as I dontvwant my game to be compromised somehow as a result...
What do you mean launch sequence still active?
Usually what happens is your support would get a message that you've been kicked out, you wouldn't be a part of this launch anymore, but you are still locked in to the same launch pad and can do another launch of the same color.
Yes, it was about s3 planes, but it wasn't me who said one shouldn't even think of going there before 3-staring everything with lower planes.
I don't see any reason why that should even be a factor in whether you fly s3 planes or not.
I agree with all of that.
But I don't see any reason why I can't progress to bigger and faster planes once I have setup the repair base for them and built the resource making facilities.
You'll still need smaller planes for alliance missions, so keep at least one. And I keep flying to the old...
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