I've discussed these topics before, but wanted to re-state them for more visibility:
1)**high priority** Alliance Task Active Fleet - Make the weekly alliance task based on the type of aircraft in one's active fleet (reserved aircaft not included)
2) F20 Collect All Gifts - Allow all F20 in received gifts to be collected beyond 100 items, since F20 goes to the fuel bar instead of the warehouse
3) Reduce Launch Item Recovery Time - Change all the common launch items to times less than 10 minutes
4) Launch Item Recycling - Use multiple common launch items to get a better launch item
5) S4 Planes - 20% longer flight time, but 30% less fuel and 10% reduction of repair
6) Speed Up/Flight Arrival Push Notification - Get notified of speed up opportunities and flight returns...similar to the notifications when buildings are completed or the day resets.
7) *new* Warehouse Sale - Permit easy sale of buildings in warehouse for coins. For every 100 buildings sold, award 10 greenies
Hope these make it to GI for consideration.
1)**high priority** Alliance Task Active Fleet - Make the weekly alliance task based on the type of aircraft in one's active fleet (reserved aircaft not included)
2) F20 Collect All Gifts - Allow all F20 in received gifts to be collected beyond 100 items, since F20 goes to the fuel bar instead of the warehouse
3) Reduce Launch Item Recovery Time - Change all the common launch items to times less than 10 minutes
4) Launch Item Recycling - Use multiple common launch items to get a better launch item
5) S4 Planes - 20% longer flight time, but 30% less fuel and 10% reduction of repair
6) Speed Up/Flight Arrival Push Notification - Get notified of speed up opportunities and flight returns...similar to the notifications when buildings are completed or the day resets.
7) *new* Warehouse Sale - Permit easy sale of buildings in warehouse for coins. For every 100 buildings sold, award 10 greenies
Hope these make it to GI for consideration.