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Useless Buildings

Amit Choudhary

150+ Star Club
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  1. Android
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AM_Event Items
Hello everyone, just a quick question.

What do you think players, which building is the most useless in Airport City's store?

For me it's Business Centre.
Coz its not very cost effective.
Uses lots of energy, needs 3x3 land & coins generation amount is low with respect to its building cost.
So, what your pick?
 
Hello everyone, just a quick question.

What do you think players, which building is the most useless in Airport City's store?

For me it's Business Centre.
Coz its not very cost effective.
Uses lots of energy, needs 3x3 land & coins generation amount is low with respect to its building cost.
So, what your pick?
Contemporary arts center is 3x3 and produces less coins than Business Centre. Then Water Park for people that play a lot, produces less coins than both of them. However, Water Park is not as expensive as the other ones.

I haven't made my pick yet. I am still looking.
 

Gt city

1000+ Star Club
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044oubj6
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Gt city 5 | Gt city 3
Solid fuel station would be my pick as it produces the only thing that is totaly useless. Worst is only upgraded solid fuel station. All other buildings have at least some purpose.
Yes, solid fuel is worse building ever. I had 6 of them, but kept one only. 5 are in WH. Also, every 3rd or 5th item in launch chests is Solid Fuel :bag::blackeye:
 
Yes, solid fuel is worse building ever. I had 6 of them, but kept one only. 5 are in WH. Also, every 3rd or 5th item in launch chests is Solid Fuel :bag::blackeye:
I have to disagree on this point off view i keep these buildings because my supports visit eachothers city' to gather launch items thru the usual way planetariums but one certain item that drops verry rarly tends to drop more out of the solid fuelfactory
the lunar landing gear needed to get the lunar module , eventho it dusnt drop everytime it dus regulary
this s the only reason i keep these building.
And now having thousands of solid-fuel in warehouse i probebly never be able to burn thru
 
I have to disagree on this point off view i keep these buildings because my supports visit eachothers city' to gather launch items thru the usual way planetariums but one certain item that drops verry rarly tends to drop more out of the solid fuelfactory
the lunar landing gear needed to get the lunar module , eventho it dusnt drop everytime it dus regulary
this s the only reason i keep these building.
And now having thousands of solid-fuel in warehouse i probebly never be able to burn thru
here are some pictures that might help explane wat i mean

upload_2017-7-6_14-34-51.png
upload_2017-7-6_14-35-41.jpeg
 

Navigata07

1000+ Star Club
Supernovas/Chanel Royal Air Alliance
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04fidhw4
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Navigata07
Duty Free -> because coin output is small and to run it you need gifts from neighbours (what a waste of gifts)
Hotel -> because coin output is small, but so much effort needed to complete it the first time.
Nah hotel is quite good. The work to get it is annoying, but it has one of the better coins/hour rate (anything above 40/hr is pretty good). People say coin collecting buildings are useless, but I disagree...especially with the new types of alliance buildings that are out there.
 
Nah hotel is quite good. The work to get it is annoying, but it has one of the better coins/hour rate (anything above 40/hr is pretty good). People say coin collecting buildings are useless, but I disagree...especially with the new types of alliance buildings that are out there.


One of the most under-rated building in Airport City is Car Dealership.
It generates 36 coins per 20 min = 108 coins per hour.
Costs only 350 coins (and no collection needed).

You get back the coins you invested within 3 hours of solid clicking.
 
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