You've probably heard that it's tedious to fly helicopters and it's not very profitable. Yes it is tedious, but it can be very profitable. I wouldn't recommend this for very newer players. The infrastructure requirement to fly helicopters is vast. If you are looking for ways as a very new player to gather coins, check out this post.
Thanks @Marve for the additional detail. At some point, I will put the full table of destinations, item combinations and cost/profitability on the forum
Why is it tedious?
For example, a flight to Mont Blanc "could" require the following:
Is it Profitable?
Well, 2659-2401 = 258 coins for a nearly 4 hour flight. And that's for this combination of items. As I mentioned, the items required for this flight is unpredictable ... or better said, there are combinations of items that will come up for Mont Blanc and some combinations will cost you a bit more coins and for some combinations, you will barely break even. That's an awful lot of work for very little reward. And there are some combinations/destinations where you actually lose coins rather than earn them.
I used the example of the highest available helicopter flight. I will use a lower level example. Snowdonia could require (remember there are seven different combination of items)
Is it even worth it to fly helicopters?
Absolutely! There are several things that can improve profitability of helicopter flights - better helicopters, gold subscription, and some bonuses.
But it's beautiful when you combine these things. For example, flying a red helicopter with Gold Subscription while First Class and Sky Captain and Tourist Visa bonuses are running combine to increase income by 850%. The maximum with all bonuses, subscriptions and red helicopters is 1300%.
And while you are running all these bonuses to get this profit from helicopter flights, you're probably spending a lot of time tapping in the game. You may as well add Inconvertible coin and Business Class bonuses to increase income from commercial buildings and the plane flights.
Bonus Buildings
There is another good reason to fly helicopters ... bonus buildings. Every single helicopter destination (except the training flight) drops items for a collection that will produce bonus buildings that will increase coin or passenger production in your city.
The bonuses from these buildings compound to amplify profits or passengers from nearby buildings. If you put four 5% passenger bonus buildings near a residential building, you will collect 20% more passengers from that building each time. It works the same for commercial buildings - increasing the coins produced by the buildings.
Any other benefits?
There are a few other benefits to flying helicopters too:
Some suggestions
Conclusion?
Is it worth it to fly helicopters? Most times, I would say no. The pain of producing items makes the meager (if any) profit not worth it. However, if you have some bonuses lying around and you use them effectively, flying helicopters can easily become one of the most profitable tasks in the game.
Thanks @Marve for the additional detail. At some point, I will put the full table of destinations, item combinations and cost/profitability on the forum
Why is it tedious?
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For example, a flight to Mont Blanc "could" require the following:
- 7 radio sets, 9 wind cones, 3 swash plates produced in Hi Tech Plants which require
- 18 emergency parachutes, 3 valves, 9 swivel bearings and 3 drives produced in the Mechanical Plant which will require
- 42 microcircuits, 15 gears, 23 varnishes and 48 sensors produced in the resource base
- 18 emergency parachutes, 3 valves, 9 swivel bearings and 3 drives produced in the Mechanical Plant which will require
- which will cost 2,401 for the items. Another combination may be 6 ground lights, 8 landing skids and 3 shield markers which would cost 2497
- and the flight earns 2,659
- and that will take 48:00 in the Mechanical Plant to produce the items and about 54 minutes in the Hi-Tech Plant but only if you have 6 of each type of building. Some combinations could take longer to produce.
- And while you can produce all the Resource Base items in your 6 resource bases in that time, it will take a LOT of tapping.
Is it Profitable?
Well, 2659-2401 = 258 coins for a nearly 4 hour flight. And that's for this combination of items. As I mentioned, the items required for this flight is unpredictable ... or better said, there are combinations of items that will come up for Mont Blanc and some combinations will cost you a bit more coins and for some combinations, you will barely break even. That's an awful lot of work for very little reward. And there are some combinations/destinations where you actually lose coins rather than earn them.
I used the example of the highest available helicopter flight. I will use a lower level example. Snowdonia could require (remember there are seven different combination of items)
- 1 microcircuit, 2 gear, 1 varnish
- which costs 60 coins
- and the flight earns 90 coins
- profit is 30 coins
Is it even worth it to fly helicopters?
Absolutely! There are several things that can improve profitability of helicopter flights - better helicopters, gold subscription, and some bonuses.
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But it's beautiful when you combine these things. For example, flying a red helicopter with Gold Subscription while First Class and Sky Captain and Tourist Visa bonuses are running combine to increase income by 850%. The maximum with all bonuses, subscriptions and red helicopters is 1300%.
- the 90 coin/30 profit flight to Snowdonia becomes 855 coins for an 8 minute flight. Even without the gold subscription, the bonus of 650% would yield 675 coins.
- the 2659/258 profit coin flight to Mont Blanc yields 25 261 coins for a 3ish hour flight. Even without the gold subscription, the bonus of 650% would yield 19 943 coins.
And while you are running all these bonuses to get this profit from helicopter flights, you're probably spending a lot of time tapping in the game. You may as well add Inconvertible coin and Business Class bonuses to increase income from commercial buildings and the plane flights.
Bonus Buildings
There is another good reason to fly helicopters ... bonus buildings. Every single helicopter destination (except the training flight) drops items for a collection that will produce bonus buildings that will increase coin or passenger production in your city.
Aircraft | Destination | Building | Bonus | Dimensions | Yield |
---|---|---|---|---|---|
Sparrow | Yellowstone | Sauna | +1% passenger bonus / radius 1 | 1x1 | 6 coins / 05m 00s |
Sparrow | Lake Baikal | Fishing Store | +1% commercial bonus / radius 1 | 1x1 | 9 coins / 10m 00s |
Sparrow | Snowdonia | Optical Store | +2% commercial bonus / radius 1 | 1x1 | 13 coins / 20m 00s |
Sparrow | Fiordland | Tour Stall | +2% passenger bonus / radius 1 | 1x1 | 19 coins / 01h 00m |
Sparrow | Banff | Golf Club | +3% passenger bonus / radius 1 | 1x1 | 30 coins / 04h 0m |
Crossbill | Iguazu Falls | Museum of Gold | +5% commercial bonus / radius 1 | 1x1 | 26 coins / 02h 00m |
Crossbill | Angel Falls | Radio-Controlled Toys | +3% commercial bonus / radius 1 | 1x1 | 15 coins / 25m 00s |
Crossbill | Victoria Falls | Boat Store | +4% commercial bonus / radius 1 | 1x1 | 24 coins / 05h 00m |
Crossbill | Niagara Falls | Base Jumping School | +4% passenger bonus / radius 1 | 1x1 | 15 coins / 20m 00s |
Crossbill | Rideau Falls | Lounge Bar | +5% passenger bonus / radius 1 | 1x1 | 25 coins / 01h 00m |
Goldfinch | Denali | Winter Hotel | +5% passenger bonus / radius 2 | 1x1 | 11 coins / 10m 00s |
Goldfinch | Jaya | Detox Hotel | +5% commercial bonus / radius 2 | 1x1 | 35 coins / 04h 00m |
Goldfinch | Aconcagua | Archaeological Camp | +5% passenger bonus / radius 2 | 1x1 | 10 passengers / 04h 00m |
Goldfinch | Stanley | Rest Camp | +1% commercial bonus / radius 3 | 1x1 | 4 passengers / 15m 00s |
Goldfinch | Mont Blanc | Skiing Facility | +1% passenger bonus / radius 3 | 1x1 | 22 coins / 01h 00m |
The bonuses from these buildings compound to amplify profits or passengers from nearby buildings. If you put four 5% passenger bonus buildings near a residential building, you will collect 20% more passengers from that building each time. It works the same for commercial buildings - increasing the coins produced by the buildings.
Any other benefits?
There are a few other benefits to flying helicopters too:
- Helicopters can be cheaply sped up to help you accomplish your daily missions (e.g. speed up flights)
- Some destinations drop flight items and aircraft repair items (e.g. Yellowstone-landing lamp, Snowdonia-fuel supply, Banff-strobe light, Iguazu Falls-strobe light, Aconcagua-RDF)
- For the first two helicopter types, it's a very fast way to accumulate stars
Some suggestions
- Do NOT bother spending greens to add spaces to Mechanical Plant and Hi-Tech Plant. It won't speed up production of these items since they are produced in a queue. The only way additional spaces will help is if you have the buildings work overnight while you are sleeping.
- Don't ever waste tokens buying S1 or S2 helicopters. For sparrow and crossbill, the flights are very quick anyway. For goldfinch, you can't fly more than two goldfinches and keep up on production items even if you have 6 of every building.
- Don't bother buying more than 2 goldfinch unless you are okay with completely depleting your inventory of helicopter items and spending days to replenish it.
- If you get a chance to obtain a red helicopter, get it. Red helicopters boost profit from flights.
- Fly helicopters with bonuses running that improve profits - Tourist Visa, Sky Captain, Junior Pilot, Reliable Crew, Popular Destination. In fact, combine them all for a ton of profit. It's a good way to make a lot of coins fast.
Conclusion?
Is it worth it to fly helicopters? Most times, I would say no. The pain of producing items makes the meager (if any) profit not worth it. However, if you have some bonuses lying around and you use them effectively, flying helicopters can easily become one of the most profitable tasks in the game.
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