With the ability to do private launching a very helpful modification to the game, there is always that vulnerability when you are waiting for participants to board. I noticed that another game that I love (Sword and Shield....hit me up in the PM if you know what I'm talking about) has a way of keeping people out by using key codes. Since we already have friend codes for neighbors, why not have a key code generator that is generated for a launch? Two ways to go about this:
1) A Random Code Generator that creates a unique code for every launch. Of course the code would have to be unique enough to not be replicated elsewhere, and if some form of scan has to be done to verify its uniqueness, that might make implementation a bit more difficult
2) Make it a permanent code that can be kept for as long as a player has the game. If the player wishes to change the code, they would need to verify that nobody else has that code.
In both cases, they can share the code with people who wish to launch privately. If they wish to go public, just uncheck the private launch box as we do now.
1) A Random Code Generator that creates a unique code for every launch. Of course the code would have to be unique enough to not be replicated elsewhere, and if some form of scan has to be done to verify its uniqueness, that might make implementation a bit more difficult
2) Make it a permanent code that can be kept for as long as a player has the game. If the player wishes to change the code, they would need to verify that nobody else has that code.
In both cases, they can share the code with people who wish to launch privately. If they wish to go public, just uncheck the private launch box as we do now.