D
Deleted member 5399
Often I have seen posts regarding excessive warehouse items many no longer have a need for.
Airplane parts I could certainly understand having as well as parts for launch missions.
However what is the point of me having 158 drill machines or 500 office chairs left over from when I built the buildings that so required such an item?
One suggestion that might work for Excessive buildings or monuments, once one reaches the max count of 6 each is this:
I look at when the buildings or monuments reset timer comes up. As an example I know Rocket Gardens recycle boxes every 24 hours. As soon as I collect my rewards from the Gardens, I sell all 6 for XXX Coins, and build new ones and just wait for them to finish on their own.
This goes the same with those 30 Chess clubs you got in storage, or 24 Houses of Disturbance or Doubts.
Now if only we could barter those items required, such as office chairs, etc.
I know I would like to rid myself of the leftover hamburgers I've had for almost 2 years, sitting in my freezer storge.
Airplane parts I could certainly understand having as well as parts for launch missions.
However what is the point of me having 158 drill machines or 500 office chairs left over from when I built the buildings that so required such an item?
One suggestion that might work for Excessive buildings or monuments, once one reaches the max count of 6 each is this:
I look at when the buildings or monuments reset timer comes up. As an example I know Rocket Gardens recycle boxes every 24 hours. As soon as I collect my rewards from the Gardens, I sell all 6 for XXX Coins, and build new ones and just wait for them to finish on their own.
This goes the same with those 30 Chess clubs you got in storage, or 24 Houses of Disturbance or Doubts.
Now if only we could barter those items required, such as office chairs, etc.
I know I would like to rid myself of the leftover hamburgers I've had for almost 2 years, sitting in my freezer storge.