Hi Ivan, welcome back to you. Trust you are well.Hi, I'm back.
There should've been a preview of this update prior to its launch but due to some misunderstanding between me and @Ur-quan there wasn't, so sorry about that, as well as a server issue (but at least we've extended the special event time).
Other than that:
Cheers!
- We did change the idea behind Weathervane, because it was acting strange with some combinations of planes/bonuses. This gameplay change should have been in the preview. So the way it works now is it reduces the current amount of time left for the flight whatever that is which means the best time to use it is immediately after you start a flight and it gradually becomes less helpful if you use bonus later;
- The altitute/attitude thing is probably one of those 'bug reports' that got 'fixed' by our localization team without telling anyone from the dev team, we'll fix it back;
- I'm well aware that if you're playing for several years, the idea of doing same special events year after year is a bit stale even with all new rewards, and we have a general idea of updating events more drastically later, but right now we're 100% focused to finish the big thing we've started last autumn before we venture into anything else; this means several more updates will be rather small;
- The big thing — at least in terms of development time — is coming this summer, that's our latest estimate based on what we have on hands now; I might be able to give you a preview in June with a beta coming sometime afterwards.
Thank you for the clarifications.
Hopefully with this last Event something will be done in way of compensation for all those who wasted so much fuel and got so little in return when they were cut off by the reset. Three additional days does not a happy game make to a lot of loyal followers of AC, especially those who put cash into it/events as I do. I would have thought that loyalty is important to both the player and the game maker in order to keep a balance between continuing profit and the 'fun' element. A lot of players now feel that AC really doesn't care about fun but only about profit. It's a wonderfully addictive game with excellent graphics, but fair-play is paramount to any long-term gamer.
Surely it cannot hurt either party if there is a compensation gift with either 'fuel' or 'greenies' (ie: at Christmas you gave 19 greenies away) to all your players who feel abandoned or may be forced to tighten their purse strings in the future, especially if they fear that this might happen again just before they reach their event goals? It is a bitter moment indeed when a player only needs one more item to complete the event and it's all snatched away from them.
Cheers Baz