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The main problem I faced till now - the mini-game is too addictive (2 per flight), even though I get fried by lightning I go at it again. I was spending even more time than when clicked cars for greens, now took a break to cool down xD.
And the controls are not that bad, just focus on steering...
They don't even allow sharing anything from your inventories, let alone greenies.
Edit: And this system will be abused. Weekly 3 free greens - monthly 12, you open 10 supports & ship 120 greens monthly to your main...
lol test flight and suppose the plane is completely wrecked after crashing there (imagine it gets into the jungle for some reason), beyond repair & the only option is to drop it (w/ liveries?)
same on android, got an in-game update - most probably for the upcoming event (seeing the livery w/ 15% profit).
But test launch still shows as QL so dunno if anything got fixed.
Thanks, it's certainly in a much better format and easier to track this way.
Guess the lunar mission fuel reward for 8th+ place needs to be fixed here - if 7th gets 40, 8th can't get 50.
Seems like there is some confusion here, I encountered this while browsing the oil refineries in wiki.
It's not about 200 or 290, the main thing is it increases your fuel bar by 40. The max. value here will be different for different players depending on their base fuel amount at the point of...
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