As we all know, the game is unplayable in higher levels with the 100 item limit. Since it has been a year now and GI has stood by what is so grossly unfair it must be working for them from a revenue standpoint. In other words,, since once a player reaches levels in the 50's and for sure by 60,, the game becomes unplayable with the 100 item limit and has to stop playing or be playing and going nowhere,, it means that this is GI's plan. They are looking for new users to get in and spend however much and then reach the point the game is unplayable and quit. This makes room for the next sucker to start and repeat the process. They have no use for all of the longtime players that have near unlimited resources. They are a load on the system with limited return. They clearly want higher player turnover then there was a year ago. There is no other explanation. My personal feeling is this is short sighted because as long time players quit there is no one to take their place and it's these long time players with awesome cities that inspire the new beginning players. The long time players are actually the lures GI needs to entice new players to grind away in hopes of having a city like that someday. But that too is flawed,, because at some point reality hits the new player,, and they realize they have been duped and are playing a completely different game then all of the high level players with awesome cities they had admired and that they will NEVER have a city like that. It's a real shame.