I'm new here.
I think the following would help, especially new players like myself.
1 Remove the need to click so much. If a $ building is ready for collection just transfer the payouts automatically when due. Likewise with the passenger/suitcases when space becomes available at the terminal.
2 planes landing could move to the 7 spaces in front of the hangers first and park/queue until a gate is available and then move there also automatically. As the apron in front of the hangers doesn't appear to be used.
3 update the ui with a new task menu with a filter and progress tracking for: destinations required to fly to, items required (with a share function with neighbours) and a building queue for whichever building needs to be built or upgraded and allowing partial payments as player funds become available.
4 a layout planner so a players items can be adjusted and planned first and a simple execute/button push would rearrange the players city. This should also allow for future planning and assigning funds or items to specific buildings.
5 planes land unload/load automatically.
6 The guest planes should go on auto and for the players planes a route planner function could be added to allow them to go on auto using the flight scheduler.
7 Cargo flights would add something new as well.
8 I've noticed that when levelling up new guest planes arrive that require a larger runway to use than I have maybe changing that so they don't appear until I do have a suitable runway for them as it seems redundant.
I think the following would help, especially new players like myself.
1 Remove the need to click so much. If a $ building is ready for collection just transfer the payouts automatically when due. Likewise with the passenger/suitcases when space becomes available at the terminal.
2 planes landing could move to the 7 spaces in front of the hangers first and park/queue until a gate is available and then move there also automatically. As the apron in front of the hangers doesn't appear to be used.
3 update the ui with a new task menu with a filter and progress tracking for: destinations required to fly to, items required (with a share function with neighbours) and a building queue for whichever building needs to be built or upgraded and allowing partial payments as player funds become available.
4 a layout planner so a players items can be adjusted and planned first and a simple execute/button push would rearrange the players city. This should also allow for future planning and assigning funds or items to specific buildings.
5 planes land unload/load automatically.
6 The guest planes should go on auto and for the players planes a route planner function could be added to allow them to go on auto using the flight scheduler.
7 Cargo flights would add something new as well.
8 I've noticed that when levelling up new guest planes arrive that require a larger runway to use than I have maybe changing that so they don't appear until I do have a suitable runway for them as it seems redundant.
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