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What drop rate changed? Bonuses not made ch different except maybe use too many don't work like it used to so bad for us long term players with lots of resources, hard earned I might add.
I reckon we'll all be annoyed as usual and then quickly get used to it, something to treat us would be nice rather than the usual make things harder, longer.
So I need sit here for three years trying get some tags or spend a few greens on this rubbish event, how did I do so many flights before? Tag drops are shit
Mars was first announced what, five years ago? Don't think expecting it is much and if its hard on servers I imagine the game is making a hell of a lot more money than back then. I want slingshot to Mars!
Yes but it's a slow and laborious task isn't it, why I don't play often, I did most adventure buildings very early, that's what boosted some of us a lot, they dropped alliance stuff for a while lol now what point, another collection sit in there do nothing
As a fairly seasoned player 🙄 I always played for stars, if more levels were released there would be a few of us go up the levels in hours or days. Now that will happen even more as most have millions of collections built up due to limits. The number of flights thing was more a pain to me but...
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